Adding Items to the in Starsector: The Ultimate Guide
Introduction to Starsector:
Market:
Starsector is an open-world space exploration game mixed with trading battles and fleet management features. A person navigates a generating universe, is involved in battles, trades goods, and builds his own fleets. Adding items to the market is a very important feature of the game, as it adds interesting elements of gameplay when considering trade and combat. This article explores how items get into the in Starsector, the impact on gameplay, and mechanics overall.Some questions will also be answered so you can take better advantage of Starsector:
Market:
The market system of Starsector is a supply and demand complex structure. Every faction has its with different prices on different goods and their respective quantities. Players can participate in in three ways:- Buying Goods: The player can buy any commodity ranging from fuel to supplies and weapons and even ships.
- Selling Goods: A player can sell goods that they have managed to acquire during travels or through combat.
- Market Conditions: The prices are determined by demand for goods, availability, and faction connections.
How to Add Goods to the Market:
Market:
1. Familiarity with the Game Files:
To add your items to the of Starsector, you will need to edit the game files. This involves basic knowledge of how Starsector deals with data. The game relies on a chain of JSON files that will dictate the behaviors of items, markets, and factions. The ones you will mostly need to modify will be inside the data directory of your installed Starsector.2. Your Item:
Before you can add something to the, you must define it. Here is how:- Create a JSON File: In the data/items directory, create a new JSON file for your item. You can take one of the existing items as an example to get a feel for what properties are required.
- Define Properties: Every item has particular properties such as:
- ID: A unique identifier for your item.
- Name: The display name of the item.
- Type: The category (for example, weapon, commodity).
- Base Price: The usual rate of the commodity.
- Market Availability: Where and how many times it is found in the.
3. Adding Your Item to the Market:
After you describe your item, you will need to make it appear in the markets within your game. This will need modifications to the data/missions and data/campaign directories.- Market Data: Edit the file.json to add your item to the appropriate lists. That is a list of items available in the different.
- Faction Relations: ensure the faction of your item appears at all required, and edit your files in data/factions according to your item's content.